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is it possible to know what you added / fixed in each version?

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I post those things in the official discord ^^ I plan to improve the Version-Checker to display patch notes

I also have a public trello board where you can see what I am working on and what I finished https://trello.com/b/SnW8EnmO/roadmap

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I bought it thinking it had VSeeFace support. I'm so dumb. Glad to see it's in the works, I guess I will have to wait now :l

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sorry about that, I hope to add VSeeFace support soon

Keep up the good work :)

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If you want to test it, the experimental version has VSeeFace support now

Awesome! Gave it a quick test and seems to be working just fine. Thank you!

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Hi there!! Does T.I.T.S. support fbx files with transparency? I want to create some models that aren't completely opaque (i.e. glass). Also, does it support objects with emisssive/roughness maps? Thank ya!

Currently it only supports color textures. The next update adds support for roughness textures, but transparency will probably take a while or might never be implemented :/

Is there any possible way to implement a change to the hit sound? I love this program and I use it all the time, but I find that the hitsound is too loud. It would be really cool to be able to change the hitsound to customize your stream even further! i.e. it being a squeaky toy sound, donk sound, lots of sounds!

there is a sfx menu in the model-importer ^^ you can add new sound effects and edit how loud they are :D (currently there is a bug, that causes the default-sfx to reset all the time. So to change that sounds, go into your settings and change the volume there until I fix this issue!)

Hello! I was able to run T.I.T.S normally up until now. Yesterday, when I booted it up, it crashed and then the .exe norted itself. I redownloaded it and now it's saying I don't have permission to edit these files and now it's stuck on my desktop and i cant get rid of it. And this happens every time i redownload it. I'm not sure what changed to make it do this... :')

nvm my computer is just a crackhead. :|
Restarting/updating ur computer works folks!

Is it possible to upload vrm file into it?
if not, when will it be possible?

it's for live2D models, for 3D models so VRM use TIFA

It will be compatible with VSeeFace kinda soon, but do not hope for too much, because it will be limited at the beginning!

Okey thanx! :D

I have a friend that uses TITS instead of with her 3d model just as an overlay for now! 

Does it work for Vtube Studio?

That is what it is designed for.

Had an issue where the items being thrown at the model won't make my model react to it, like when an object gets thrown- my model doesn't tilt when getting hit. ^^:) Is there a way to update it if you already bought the program?

check in the model-importer if your objects have the weight "0" if yes, change it to 1!

sadly a known bug and will be fixed in next version hopefully

Does it/will it ever work with Animaze?

I would have to look into Animaze, but I am pretty sure that they do not provide any kind of API to hook into. Currently you can use the scene-menu to align your 3D model with TITS and have the objects thrrown at you, but your model will not react

is it possible to integrate it with Youtube superchat/ membership/ subscribe?

Deleted 2 years ago

I am thinking of adding youtube support in the future ^^ Sadly youtube doesn't provide an "easy" way to hook into the API for that

thank you for your response, i will wait for it, and willing pay more for it~ (ノ´ヮ`)ノ*: ・゚

Is there notes about the newest update?

On the discord server I post the patch notes ^^' Sorry for the inconvenience

is it just for Live2D models? or can it work for 3D models too?

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currently working on a VSeeFace implementation ^^ (should be coming out soon). You can currently use it with 3D models, but they will not react to getting hit (thanks to the "scenes" menu)

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There is already other program called Vtuber Plus that work fantastic for VRM and VSF avatars

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Would it be possible for you to start putting the version number into the zip file name? It would make it a bit less annoying to update. 

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I will look into it and hopefully fix that ^^

https://clips.twitch.tv/HelplessGrossOysterWholeWheat-ZmYjdMRDU4JmRHhj

Hello and good day i wanted to ask if its possible to get some help. I currently started streaming and i have a vrm 3d model and i didn't notice that your program is only for 2d models T.T , so it doesn't work for me sadly, is there a way to get a refund on it?

Just line up the green thing with your model. It works better than the other options

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Can this be used for 3d models as well? I'd love to know because it looks so fun but i have a 3d model </3

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I am currently working on fixing a few bugs, etc. and then I want to add VSeeFace implementation

With the integration of VSeeFace, Will you also allow people to keep the option of having the overlay as I use models that use the VSF file type for Veeseeface that have custom shaders and With the overlay of the green outline its much easier for me to use this program as i do not have to rely on 2 programs rendering the same model 2 times. If you could keep it for people who dont want to intergrate  it would be amazing. Even right now i give this software a 10 / 10 as my streams reactions to it was nothing but amazing.

I plan to keep it as an overlay ^^

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For anyone having issues, I recommend joining the official discord, because I am much more active there and other users can help you out aswell! Link: https://discord.gg/fjYscQ9SF9

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My model still doesn't flinch with the new update I try reconnecting with vtube studio and added weight and knockback yet my model does not flinch still am I doing something wrong?

Hmm, does the knockback work? (Does the model get moved?) And does the green overlay follow your avatar? If yes, then VTube Studio is connected and there is either a bug somewhere with how the flinch is currently handled or maybe you need to adjust "throw strength" in your settings?

how to get the updated version if i already bought it?

you should be able to just redownload the file ^^

is there a way to update the program without re-downloading the entire set of files and just install an update file? When I do this all the 3d models I imported disappear and then I have to re-import them and re-do all the settings.

That doesn't happen anymore... After version 6? I implemented a new system where your models will not get replaced!

I have run into a glitch where the system, doesn't save the imported files and is stuck in a "loading phase?" it imports emotes, but refuses to import images and other files and save the settings, any help or advice you can give by chance?

did you try running the program as administrator? It usually needs the permission to write to disk to be able to save files.

Yes I have, I am unsure what I could, I have even reset my pc just incase it was my pc, the older version before the Icon switch works fine tho?

I am honestly stumped... I will need to check this more thoroughly... If you join the discord, we can talk this through and you can send me your logs

I joined the discord and found the solution!

it was the "Users/{your name}/AppData/LocalLow/Remasuri3/Twitch Integrated throwing System" and deleting the token.json

, I had to unhide the folder to find it, but it fixed the issue or saving and updating!~

The recent update made is so my model doesn't flinch whenever stuff is thrown at me. I didn't do anything besides copying the files from the archive zip and putting it my folder where I had my T.I.T.S. Is this a bug? Or is there something that I did wrong?

Seems you need to do 2 things at least

1. the items themselves need weight added to them

2. you need to enable knockback on the redeem / event


Hope this helps!

I have Knockback enabled still nothing. And what do you mean by weight to the item? :o

Nevermind I figured it out. Thanks for letting me know about the weight. Didn't know that was a thing before.

I got added in the most recent update ^^ I thought I implemented a feature to automatically update the weights of previous versions!

i added weight & knockback event and it still doesn't work for me :/ any ideas?

Weight, Knockback.. is your vtubestudio linked as well?

Huge help, now when bags of money are thrown at me it looks really painful. 

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I've been running into an intermittent issue when I try to connect Twitch, it opens a tab to connect to id.twitch.tv and then returns

Cannot GET /

After it redirects to localhost:8080. Not sure why it's occurring.
*edit*
I figured it out, I have another program using port 8080. Is there a way I can configure tits to use a different port?

I could check if it is possible, but usually port 8080 is used for http-requests

I don't know if it has been said before but please add a select all button for the SFX.

I just added about 20 different sound effects and had to manually select them for each model lol

Also must say I absolutely love this app and thank you so much for all you have done so far <3

good idea! Will be added!

Hi there! I already purchased the program but I didn't have an account at that point but I need the update. Is there any way to get the new update without purchasing again?

you can download the new version from the E-mail afaik ^^

Even though I use a 3d avatar, this program has simply become my choice. It's also great as an overlay and I recommend it to others. You think along, respond to comments and update regularly. You have created a great program and have already made people laugh with it.

Thank you very much! You are amazing! That had to be said.

Animated emotes / gifs support would be a great update too.
The new sound update is great!

thanks a lot for this message! It means a lot to me and has made my day! <3 I also thought about working on animated emote support ^^ (but that is something that doesn't have super high priority right now!)

Is there any plans to support textures on the throw-able models? Like a can of beans with the beans being textured.

great program by the way

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Textures should be supported! ^^ Make sure the textures are saved in the fbx file directly instead of it only savign a reference to the texture!

Thank you for the reply and answer! :D Love your work! <3

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wait a week and ill have this bought

Is there a PNG of the program name I can put on my Twitch homepage?

I will send the PNGs tomorrow, when I am back at my PC ^^

Sweet.  A PNG banner letting people know will be grea

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This is what I am currently using and will update the itch.io page with this logo soon ^^

Thank you

hello - quick question how do you set this up for chat to redeem channel points to throw certain items?

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add a trigger and set it to "redeem" the title should be the same as the title of your redeem on twitch ^^

Hello, I just wanted to say thank you for making this amazing program! However when I tried to do a gift sub or a basic chat trigger nothing happened sadly, not sure if I'm the only person having this bug

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is there a way i could use my 3d model for this or no? ive been looking around and seeing others use it for their 3d model but i have no idea how import my model into it

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you cannot import your model, because it does not support 3D models natively. You would use it as an overlay over your 3D model in OBS and can setup scenes to align the model

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Honestly hope this comes out for VSeeFace for 3d models. I've been hunting forever for custom models to be thrown. Totally would pay more for it. ^^

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For this try Vtuber Plus

A potential bug and some feature ideas:

Potential bug:

.zip model import doesn't seem to be working as expected. I added all my .fbx models to a .zip, but when I import the .zip with the model importer, it only imports the first .fbx in the .zip and imports it with the name "1" instead of the file's name.

Feature ideas:

Model probability weights.
Weights would allow the probabilities of certain models to be increased or decreased relative to other models. E.g. a model with a weight of 2 is twice as likely to be picked to be thrown as a model with a weight of 1. I would advise being careful with naming such a property though, since a 'weight' property could also be interpreted as how heavy a model is.
An alternative would be to add a general option to use the already existing 'scale' property to adjust probabilities, since in my opinion, large objects are typically those that might want to be rarer, since they are often heavier objects that would hurt more and also take up more screen space.

Model break chance and custom break sfx.
This one's a bit more far-fetched, but with the custom hit sfx in development, it made me think about how some objects when thrown would quite often break on impact, creating a different sound to if they didn't break, e.g. a glass bottle or a wooden crate. For simplicity, if a model breaks on impact it could get deleted or if you want to go all the way, there's the options of spawning giblet models, spawning particles with the same colours as the model or even doing something with a geometry shader to make the mesh explode and disintegrate.

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I am currently working on the zip issue ^^ Because I also want zips to work properly as it is intended... currently you can use multi-selection to add multiple files at once.

Model probabilities is intended! I want to add a weight-system!

Model breaks sounds like an interesting concept! I wanted to maybe add a particle effect upon collision. I could look into breaking models on collision, but that sounds like a hard thing to pull off

Hey, thanks for making this; I tried it out and there's a couple usability issues that keep me from being able to use this:

  • model alignment seems to become more and more of an issue when the model is off-center (like in the bottom right of the screen); this might be because I move the model and then try to align it afterwards again after I press the alignment button, but this is not telegraphed to the user. If TITS expects you to not move the model in alignment mode, this should be telegraphed. I also cannot see most of the model in default alignment view because VTS will zoom in on the hips for my model by default for some reason when switching to the model, cropping out the face (and therefore making it hard to align with TITS)
  • there is no way to easily switch alignment when you swap models in VTS
  • Why use sliders for x/y pivot? it's slow to manipulate, especially when you have to constantly fix alignment issues due to above. I would also like an option to set overall scale with mousewheel

Thanks for all these suggestions! ^^ I will implement them soon. For the scroll wheel zoom, do you mean the scale for scenes or for model calibration? ^^ For scenes that already works, but only if the scenes-menu is open to avoid accidental edits to scene settings

Thanks for the quick reply! I meant for model calibration - I think both those windows are pretty similar so they should have similar input schemes

That makes sense! I will work on making this a thing! ^^ Currently I am a little busy with working on a SFX importer ^^

Hello! I tried to purchase this via PayPal but it seems I got an error receiving the item (I was charged and reached out to support already), is there any alternative means of purchasing this if PayPal fails on me?

if itch.io support fails you, I can generate a key for you after confirming your payment ^^ Yo uaren ot the first one that had this issue sadly

Hello! Itchio hasn't responded to me yet, how can I reach out to you on Twitter or Discord? I have proof of payment with billings and Paypal Screenshots :)

contact me on twitter @Remasuri32

DM sent! With receipt. <3

Can this work for 3d models if not will you make a version in the future

Currently 3D models will not react. I am thinking about it, but I will not promise anything!

Is it okay to make any recommendations? :3 As someone who doesn't use VTS and has to use scenes, it would be super handy to be able to lock scene settings so I don't accidentally click on X/Y/Scale and have to readjust that scene. ♥

sure, I can do that ^^

Deleted 2 years ago

No, you should not have to buy it again! Just download the tits-windows zip and it should be the newest version!

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